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Navigation menu.Flash Professional CS リリースノート

 
 
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Adobe Flash formerly Macromedia Flash and FutureSplash is a multimedia software platform used for production of animations , rich web applications , desktop applications , mobile apps , mobile games , and embedded web browser video players. Flash displays text, vector graphics , and raster graphics to provide animations, video games, and applications. It allowed streaming of audio and video , and can capture mouse, keyboard, microphone, and camera input.

Artists may produce Flash graphics and animations using Adobe Animate formerly known as Adobe Flash Professional. Software developers may produce applications and video games using Adobe Flash Builder , FlashDevelop , Flash Catalyst , or any text editor combined with the Apache Flex SDK.

End users view Flash content via Flash Player for web browsers , Adobe AIR for desktop or mobile apps , or third-party players such as Scaleform for video games. Adobe Flash Player which is available on Microsoft Windows , macOS , and Linux enables end users to view Flash content using web browsers. Adobe Flash Lite enabled viewing Flash content on older smartphones , but since has been discontinued and superseded by Adobe AIR.

The ActionScript programming language allows the development of interactive animations, video games, web applications, desktop applications, and mobile applications.

Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director , FlashDevelop, and Powerflasher FDT. Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash and published for Windows , macOS , Android , iOS , Xbox One , PlayStation 4 , Wii U , and Nintendo Switch. Flash was initially used to create fully-interactive websites, but this approach was phased out with the introduction of HTML5.

Instead, Flash found a niche as the dominant platform for online multimedia content, particularly for browser games. Following an open letter written by Steve Jobs in stating that he would not approve the use of Flash on their iOS devices due to numerous security flaws, use of Flash declined as Adobe transitioned to the Adobe Air platform. The Flash Player was deprecated in and officially discontinued at the end of for all users outside China, as well as non-enterprise users, [5] with many web browsers and operating systems scheduled to remove the Flash Player software around the same time.

Adobe continues to develop Adobe Animate, which supports web standards such as HTML5 instead of the Flash format. In the early s, Flash was widely installed on desktop computers , and was often used to display interactive web pages and online games , and to play video and audio content.

Between and , numerous businesses used Flash-based websites to launch new products, or to create interactive company portals. In , YouTube offered videos in HTML5 format to support the iPhone and iPad , which did not support Flash Player.

After Flash 5 introduced ActionScript in , developers combined the visual and programming capabilities of Flash to produce interactive experiences and applications for the Web. In , Macromedia Flex was released, and specifically targeted the application development market. Between and , the Speedtest. net web service conducted over 9. Developers could create Flash web applications and rich web applications in ActionScript 3. Flex applications were typically built using Flex frameworks such as PureMVC.

Flash video games were popular on the Internet, with portals like Newgrounds , Miniclip , and Armor Games dedicated to hosting of Flash-based games. Popular games developed with Flash include AdventureQuest , Angry Birds , Bubble Shooter , Clash of Clans , FarmVille , Hundreds , Machinarium , N , QWOP , and Solipskier. Adobe AIR allows the creation of Flash-based mobile games , which may be published to the Google Play and Apple app stores.

Flash is also used to build interfaces and HUDs for 3D video games using Scaleform GFx , a technology that renders Flash content within non-Flash video games. Scaleform is supported by more than 10 major video game engines including Unreal Engine and UDK , CryEngine , and PhyreEngine , and has been used to provide 3D interfaces for more than major video game titles since its launch in Adobe Animate is one of the common animation programs for low-cost 2D television and commercial animation, in competition with Anime Studio and Toon Boom Animation.

Notable users of Flash include DHX Media Vancouver for productions including Pound Puppies , Littlest Pet Shop and My Little Pony: Friendship Is Magic , Fresh TV for Total Drama , Nelvana for 6teen and Clone High , Williams Street for Metalocalypse and Squidbillies , Nickelodeon Animation Studio for El Tigre: The Adventures of Manny Rivera , Starz Media for Wow!

Flash is less commonly used for feature-length animated films; however, ‘s The Secret of Kells , an Irish film, is animated primarily in Adobe Flash, and was nominated for an Academy Award for Best Animated Feature at the 82nd Academy Awards. Several popular online series are currently produced in Flash, such as the Emmy Award -winning Off-Mikes , produced by ESPN and Animax Entertainment ; Happy Tree Friends ; Gotham Girls , produced by Warner Bros.

Various third-party software packages designed for traditionally trained cartoonists and animators can publish animations in the SWF format. The precursor to Flash was SmartSketch, a product published by FutureWave Software in The company was founded by Charlie Jackson , Jonathan Gay , and Michelle Welsh.

As the Internet became more popular, FutureWave realized the potential for a vector-based web animation tool that might challenge Macromedia Shockwave technology. FutureWave approached Adobe Systems with an offer to sell them FutureSplash in , but Adobe turned down the offer at that time.

In November , FutureSplash was acquired by Macromedia, and Macromedia re-branded and released FutureSplash Animator as Macromedia Flash 1. Flash was a two-part system, a graphics and animation editor known as Macromedia Flash, and a player known as Macromedia Flash Player. FutureSplash Animator was an animation tool originally developed for pen-based computing devices. Due to the small size of the FutureSplash Viewer , it was particularly suited for download on the Web.

Macromedia distributed Flash Player as a free browser plugin in order to quickly gain market share. By , more computers worldwide had Flash Player installed than any other Web media format, including Java , QuickTime , RealNetworks , and Windows Media Player. Macromedia upgraded the Flash system between and adding MovieClips, Actions the precursor to ActionScript , Alpha transparency, and other features. As Flash matured, Macromedia’s focus shifted from marketing it as a graphics and media tool to promoting it as a Web application platform, adding scripting and data access capabilities to the player while attempting to retain its small footprint.

In , the first major version of ActionScript was developed, and released with Flash 5. Actionscript 2. The last version of Flash released by Macromedia was Flash 8 , which focused on graphical upgrades such as filters blur, drop shadow, etc. In , Adobe’s first version release was Adobe Flash CS3 Professional , the ninth major version of Flash. It introduced the ActionScript 3. Adobe Flex Builder built on Eclipse targeted the enterprise application development market, and was also released the same year.

Flex Builder included the Flex SDK, a set of components that included charting, advanced UI, and data services Flex Data Services. In , Adobe released the tenth version of Flash, Adobe Flash CS4. Flash 10 improved animation capabilities within the Flash editor, adding a motion editor panel similar to Adobe After Effects , inverse kinematics bones , basic 3D object animation, object-based animation, and other text and graphics features.

Flash Player 10 included an in-built 3D engine without GPU acceleration that allowed basic object transformations in 3D space position, rotation, scaling. Also in , Adobe released the first version of Adobe Integrated Runtime later re-branded as Adobe AIR , a runtime engine that replaced Flash Player, and provided additional capabilities to the ActionScript 3.

With AIR, developers could access the file system the user’s files and folders , and connected devices such as a joystick, gamepad, and sensors for the first time. In , Adobe Flash Player 11 was released, and with it the first version of Stage3D , allowing GPU-accelerated 3D rendering for Flash applications and games on desktop platforms such as Microsoft Windows and Mac OS X.

In May , Adobe announced that Adobe AIR was used in over , unique applications and had over 1 billion installations logged worldwide. In , Adobe renamed Flash Professional, the primary authoring software for Flash content, to Adobe Animate to reflect its growing use for authoring HTML5 content in favor of Flash content. Adobe has taken steps to reduce or eliminate Flash licensing costs. For instance, the SWF file format documentation is provided free of charge [45] after they relaxed the requirement of accepting a non-disclosure agreement to view it in Adobe has not been willing to make complete source code of the Flash Player available for free software development and even though free and open source alternatives such as Shumway and Gnash have been built, they are no longer under active development.

On May 1, , Adobe announced the Open Screen Project , with the intent of providing a consistent application interface across devices such as personal computers, mobile devices , and consumer electronics. However, paid licensing is still an option for device makers who want to use Adobe software.

One of Flash’s primary uses on the Internet when it was first released was for building fully immersive, interactive websites. These were typically highly creative site designs that provided more flexibility over what the current HTML standards could provide as well as operate over dial-up connections.

Fully Flash-run sites fell out of favor for more strategic use of Flash plugins for video and other interactive features among standard HTML conventions, corresponding with the availability of HTML features like cascading style-sheets in the mid’s. Toward the end of the millennium, the Wireless Application Protocol WAP was released, corresponding with development of Dynamic HTML. Fifteen years later, WAP had largely been replaced by full-capability implementations and the HTML5 standard included more support for interactive and video elements.

Support for Flash in these mobile browsers was not included. In , Apple ‘s Steve Jobs famously wrote Thoughts on Flash , an open letter to Adobe criticizing the closed nature of the Flash platform and the inherent security problems with the application to explain why Flash was not supported on iOS.

While Adobe eventually won, allowing for other third-party development environments to get access to the iOS, Apple’s decision to block Flash itself was considered the “death blow” to the Flash application. In , Adobe ended support for Flash on Android. In July , Adobe deprecated Flash, and announced its End-Of-Life EOL at the end of , and will cease support, distribution, and security updates for Flash Player. With Flash’s EOL announced, many browsers took steps to gradually restrict Flash content caution users before launching it, eventually blocking all content without an option to play it.

By January , all major browsers were blocking all Flash content unconditionally. Only IE11 , niche browser forks, and some browsers built for China plan to continue support. Furthermore, excluding the China variant of Flash, Flash execution software has a built-in kill switch which prevents it from playing Flash after January 12, Adobe Flash will still be supported in China and worldwide on some specialized enterprise platforms beyond As early as , around the same time that Adobe began encouraging Flash developers to transition their works to HTML5 standards, others began efforts to preserve existing Flash content through emulation of Flash in open standards.

While some Flash applications were utilitarian, several applications had been shown to be experimental art, while others had laid the foundation of the independent video game development.

Google had developed the Swiffy application, released in , to convert Flash applications to HTML5-compatible scripts for viewing on mobile devices, but it was shut down in Closer to Flash’s EOL date in , there were more concentrated efforts simply to preserve existing Flash applications, including websites, video games, and animations beyond Flash’s EOL. Flash source files are in the FLA format and contain graphics and animation, as well as embedded assets such as bitmap images, audio files, and FLV video files.

The Flash source file format was a proprietary format and Adobe Animate and Adobe Flash Pro were the only available authoring tools capable of editing such files. Flash source files. fla may be compiled into Flash movie files. swf using Adobe Animate. Note that FLA files can be edited, but output. swf files cannot. Flash movie files were in the SWF format, traditionally called “ShockWave Flash” movies, “Flash movies”, or “Flash applications”, usually have a. swf file extension , and may be used in the form of a web page plug-in, strictly “played” in a standalone Flash Player, or incorporated into a self-executing Projector movie with the.

exe extension in Microsoft Windows. Flash Video files [spec 1] have a. flv file extension and are either used from within. swf files or played through a flv-aware player, such as VLC , or QuickTime and Windows Media Player with external codecs added.